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Courses >
Web Graphics & Multimedia > Creating Web Graphics with Photoshop CS3
Syllabus:
All
courses run for six weeks, with a two-week grace period at the end. Two
lessons are released each week for the six-week duration of the course.
You do not have to be present when the lesson is released, but you must
complete each lesson within two weeks of its release.
A new
section of each course starts on the second or third Wednesday of each
month. If enrolling in a series of two or more courses, please be sure
to space the start date for each course at least two months apart.
| Week One |
| Wednesday - Lesson 01 |
You've
probably worked hard to master the tools and techniques of Photoshop.
But now you want to become an expert at using it to create images and
applications for the Web. In this first lesson, we'll prepare for the
course ahead by exploring ways in which using Photoshop for the Web
differs from using it for print. You'll also meet the fictitious client
for the Web site we'll develop throughout this course, and you'll learn
about your own Web site, which you'll design in the course's
assignments.
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| Friday - Lesson 02 |
Photoshop
has a secret: It can sometimes be a vector program, too. That means you
can use it to create vector graphics, which you can resize without
losing quality. The vector tools (the Pen and Shape tools) let you
create precise layouts that are very easy to preview and change. Today,
you'll begin a prototype of a home page using Guides, Shapes, Paths,
and custom shapes.
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| Week Two |
| Wednesday - Lesson 03 |
How
do Web designers cope with color that looks different on every
computer? Do you still need a Web Safe palette? What is a Web Safe
palette? In this lesson, we'll tackle the many color-related issues you
must face when you're designing for the Web.
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| Friday - Lesson 04 |
Believe
it or not, there are only 64 colors that are absolutely safe to use on
the Web. But can an image possibly look good using only 64 colors? Many
of them can, and today, you'll find out how an image's content affects
the number of colors you need to produce a good quality image. The GIF
file format is one of the two basic ways to save images for the Web.
After today, you'll know how to create images that look great but don't
take a long time to download.
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| Week Three |
| Wednesday - Lesson 05 |
Optimizing
images for the Web is a major part of effective Web design. After all,
a site that takes 15 minutes to load isn't going to be successful no
matter how wonderful it looks! In this lesson, we'll continue talking
about image formats and optimization for the Web as we explore the JPG
format. As a bonus, you'll set up a Web gallery of images and see how
easy it is to make a slide show for the Web.
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| Friday - Lesson 06 |
Web
designers need to add text as well as images to Web pages. But how do
you do that when you have no idea what fonts are on a user's system and
you can't easily format type? Today, you'll learn some nifty ways to
decorate a page with type. You'll create text both as graphics
(learning how to wrap it around an image) and as live HTML.
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| Week Four |
| Wednesday - Lesson 07 |
Properly
designing navigation buttons is one of the most critical things you can
do to make a Web site useable. You can also use buttons to make a
site's appearance more fun and interesting. In this lesson, you'll try
out both the serious and the lighter side of button-making as you
create tabs for navigation and a wildly styled button that you'll learn
to animate later.
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| Friday - Lesson 08 |
An
attractive background can add a lot to a Web site's appearance. But you
have to use a small file for your background to ensure your pages load
quickly. With that in mind, we're going to create Web backgrounds with
stripes, plaids, and bars, and you'll find out how to produce seamless
patterns. Want a background fill of jellybeans that loads in a flash?
You'll learn how to make it in this lesson.
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| Week Five |
| Wednesday - Lesson 09 |
How
can you get each part of a Web page into its own file so the page loads
quickly? Slicing your page cuts a large image file into manageable
pieces. It's the most complex task in the process of getting from
prototype to actual Web page. Today we'll do the process slowly, step
by step, building useful slices and optimizing them for the Web. Your
reward will be to see an almost complete Web page appear in your
browser.
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| Friday - Lesson 10 |
When
you hover your mouse over something on a Web site and the button seems
to move, or another graphic appears, that's called a rollover.
Rollovers are the easiest way to add interactivity to a page. In this
lesson, you'll create both self-rollovers and remote rollovers. You'll
also learn to use Layer Comps so you can save many different
combinations of active layers in a single image file. That's great for
impressing a client with lots of choices!
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| Week Six |
| Wednesday - Lesson 11 |
Animations,
when done in moderation, add interest to a Web page. Done to excess,
they're very annoying. Today, we'll keep you on the safe side as you
learn to animate the button you created in Lesson 7. Animations can be
a lot of fun, and this one will start up every time site visitors mouse
over it.
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| Friday - Lesson 12 |
All
things must come to an end, and the end point of this course is when
you see your Web page animate with working rollovers in your browser.
Photoshop doesn't create all the code you need to make this happen, but
you'll learn how to easily add a JavaScript to Photoshop-generated HTML
without writing a single line of it. The only additional software
you'll need is something that every computer already has: a text editor
such as TextEdit for the Mac or NotePad on Windows. You'll also get
pointers about some other ways to use your Photoshop-generated code.
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This
course includes a knowledgeable and caring instructor who will guide
you through your lessons, facilitate discussions, and answer your
questions. The instructor for this course will be Sherry London.
Sherry
London is a noted Photoshop and Illustrator expert, fiber artist,
writer, and teacher. Her art has been featured in magazines and
exhibitions. Her published works include Photoshop CS2 Gone Wild,
Photoshop Magic, Photoshop Effects Magic, Photoshop In Depth, Photoshop
Textures Magic, and Illustrator f/x and Design. She writes the Tips and
Tricks column for Photoshop User magazine and is a two-time nominee to
the Photoshop Hall of Fame. She has taught for the prestigious Thunder
Lizard Photoshop Conference and the Professional Photographers of
America seminars, as well as for Drexel University, Moore College of
Art, and Gloucester County College. Sherry holds a Master's Degree in
Information Systems and has taken doctoral level courses in curriculum
design.
Requirements:
This course uses screen shots from Adobe Photoshop CS3. You need one of the following versions of Photoshop:
Adobe Photoshop CS3 for Mac or Windows Adobe Photoshop CS2 for Mac or Windows Adobe Photoshop CS for Mac or Windows (though some steps will need modification)
The
Windows versions of Photoshop require Windows XP or 2000; Vista users
need Photoshop CS3. The Mac versions of Photoshop require Mac OS/X and
either a G4 or G5. If you have an Intel Mac, you need Photoshop CS3.
Note:
software must be installed and fully operational before the course
begins. You also need Internet access, e-mail, the Microsoft Internet
Explorer or Mozilla Firefox Web browser, and the Adobe Flash and PDF plug-ins (two free and simple downloads you obtain at http://www.adobe.com/downloads by clicking Get Adobe Flash Player and Get Adobe Reader).
You
need to have taken Sherry London's Intermediate Photoshop CS2 course or
have equivalent experience. You should have a good working knowledge of
the basic tools in Photoshop and be able to make selections and use
layers and layer masks.
Student Reviews:
"I am sorry this course has come to an end and thank you for
enriching my life with such excellent teaching. The attention from you
and Beth has been outstanding and very helpful and I hope to find more
courses from you."
To purchase this course, click the Enroll Now button below:
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